![]() The game is designed with the Design Thinking approach with Mobile Augmented Reality (MAR) to simulate virtual objects. So, the purpose of this research is to design an educational game with a simulation game genre that can represent basic electronic practice by Vocational High School students so that students can learn independently more easily and lower costs and reduce the risk of errors when do practical work directly. ![]() ![]() Game is one of the media to be able to do things in the real world without the need to have real equipment, such as education games with the genre of serious games that have been developed as alternative media of modern education, accompanied by Augmented Reality (AR) technology, This simulation can be achieved by pretty good. It is often difficult for the education provider to provide the need for tools to support practice, with high prices and modules that are not always available making it difficult for students to study independently in these circumstances. The increasingly high quality curriculum that will be implemented certainly has to be accompanied by needs with good quality standards as well.
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